Wednesday, 14 August 2013

Starting Work

As part of the production side of our game creation we have to maintain not only history of scrum meetings but also the time used when creating each aspect of the game be it graphics, code or documentation.

To log the time I have spent working on individual assets for the game I have used an online program called clockingIT.

Below is an example of a list of active tasks for our project along with the time spent on each and a brief comment on any updates achieved.



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